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Tiagoxningenjanai
An illustrator and maker of RPG Maker games.

Brazil

Joined on 11/4/21

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v0.7.1 available!

Posted by Tiagoxningenjanai - May 19th, 2022


Double update!

This time we're skipping v0.7.0 straight to v0.7.1. The reason for that was that it was discovered a bug that prevented chapter V to be completed, which was fixed in the last version. So for Newgrounds players, you now have both the newest chapter VII and a major side quest you can get from the Guild's mission board after completing the chapter.


Thanks for playing and I hope we keep having fun together!


Patch notes:

v0.7.0

- Added chapter VI and the areas visited in it

- Added the "debug window" in Lianna's bathroom in order to help players who lost their save file

- Fixed the bug in which, at the end of chapter VI, the game would be stuck at sunset

- Fixed the bug in which the inside of the ogre's cave could have the sunset/night tint

- Made minor changes to existing areas and dialogues

- Fixed a small mistake in Jeanne's breastplate illustration where her right arm was transparent

- Fixed a bug in which Cindy's Incense not didn't always work as intended (this item is so bugged I almost regret ever including it lol)

- Mao now starts the game with only one knife (which was slightly buffed), and fills up the empty weapon slot with the dagger found in the woods

- Jeanne is no longer able to equip magic armor (robes and bangles)

- Jeanne now starts with a short sword (the item was entirely useless before)

- Updated some item icons

- Changed magic armor equipments' stats so it gives more magical def than regular def.

- Halved the amount of MP recovered by magic potions

- Fixed a small mistake with Mao's sprite when fleeing from battle

- Changed some skills' description

Overall progress: around 50%


v0.7.1

- Added a new side quest to the game, which you can take from the Guild's quest board after completing chapter VII

- Fixed the issue where, in chapter 5, the game would freeze in the cutscene in Cindy's basement due to a change made in the previous version

- Added the "Flame Rag" consumable item to the game, which allows the user to deal fire damage with their melee attacks for 5 turns

- Added a couple of flame rags in the woodlands (the tutorial area) to properly introduce its mechanic to the player early

- Gave Cindy the "Flame Rag" skill, which has the same effect as the item of the same name

- Kobold grenadiers now may drop the "kobold grenade" item, which allows the user to deal instant fire damage

- Made the kobold king much harder to stun or paralyze

- Changed the animation for the kobolds' fire grenade so it isn't the same as Lianna's Embers spell

- Added a small line to Lianna saying she should head to Cindy's house before entering to the library for anyone who might confused on what the next step is

- Increased the enemy encounter rate in the Misty Woods area

- Moved Mao's mom a little closer to the middle of the screen in her "assassin mode" scene

- Reduced Lianna's innate M.def for balancing (she was taking minimal damage from all non physical damage sources)

- Made minor changes and corrections to the already existing content, as always

- Fixed the clipping visual issues when entering buildings in Mappi Village

- Changed the odds for Blind and Silence being successfully applied to enemies

- Slightly buffed the regular kobolds' stats to properly met the player's current expected power level

- Made a small change to the layout of the graveyard in order to become navigating it more involved

- Fixed the bug where Jeanne would start chapter 2 already with skill she shouldn't

- Nerfed the Powerful Blow skill monsters use as it was dealing way more damage than a regular attack

- Dead party members now gain exp too (as this game doesn't have many fights, having a party member die during a bossfight would likely make them stay behind in exp the whole game)


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