Double update!
This time we're skipping v0.7.0 straight to v0.7.1. The reason for that was that it was discovered a bug that prevented chapter V to be completed, which was fixed in the last version. So for Newgrounds players, you now have both the newest chapter VII and a major side quest you can get from the Guild's mission board after completing the chapter.
Thanks for playing and I hope we keep having fun together!
Patch notes:
v0.7.0
- Added chapter VI and the areas visited in it
- Added the "debug window" in Lianna's bathroom in order to help players who lost their save file
- Fixed the bug in which, at the end of chapter VI, the game would be stuck at sunset
- Fixed the bug in which the inside of the ogre's cave could have the sunset/night tint
- Made minor changes to existing areas and dialogues
- Fixed a small mistake in Jeanne's breastplate illustration where her right arm was transparent
- Fixed a bug in which Cindy's Incense not didn't always work as intended (this item is so bugged I almost regret ever including it lol)
- Mao now starts the game with only one knife (which was slightly buffed), and fills up the empty weapon slot with the dagger found in the woods
- Jeanne is no longer able to equip magic armor (robes and bangles)
- Jeanne now starts with a short sword (the item was entirely useless before)
- Updated some item icons
- Changed magic armor equipments' stats so it gives more magical def than regular def.
- Halved the amount of MP recovered by magic potions
- Fixed a small mistake with Mao's sprite when fleeing from battle
- Changed some skills' description
Overall progress: around 50%
v0.7.1
- Added a new side quest to the game, which you can take from the Guild's quest board after completing chapter VII
- Fixed the issue where, in chapter 5, the game would freeze in the cutscene in Cindy's basement due to a change made in the previous version
- Added the "Flame Rag" consumable item to the game, which allows the user to deal fire damage with their melee attacks for 5 turns
- Added a couple of flame rags in the woodlands (the tutorial area) to properly introduce its mechanic to the player early
- Gave Cindy the "Flame Rag" skill, which has the same effect as the item of the same name
- Kobold grenadiers now may drop the "kobold grenade" item, which allows the user to deal instant fire damage
- Made the kobold king much harder to stun or paralyze
- Changed the animation for the kobolds' fire grenade so it isn't the same as Lianna's Embers spell
- Added a small line to Lianna saying she should head to Cindy's house before entering to the library for anyone who might confused on what the next step is
- Increased the enemy encounter rate in the Misty Woods area
- Moved Mao's mom a little closer to the middle of the screen in her "assassin mode" scene
- Reduced Lianna's innate M.def for balancing (she was taking minimal damage from all non physical damage sources)
- Made minor changes and corrections to the already existing content, as always
- Fixed the clipping visual issues when entering buildings in Mappi Village
- Changed the odds for Blind and Silence being successfully applied to enemies
- Slightly buffed the regular kobolds' stats to properly met the player's current expected power level
- Made a small change to the layout of the graveyard in order to become navigating it more involved
- Fixed the bug where Jeanne would start chapter 2 already with skill she shouldn't
- Nerfed the Powerful Blow skill monsters use as it was dealing way more damage than a regular attack
- Dead party members now gain exp too (as this game doesn't have many fights, having a party member die during a bossfight would likely make them stay behind in exp the whole game)